Day Sixteen: Longest game session played?
Not sure. Back in the early days we spent entire summers playing AD&D or SPACE OPERA or whatever from very early in the morning until long past dark. I’ve not done any of those charity ‘play a game for 24 hours’ things.
I was once in a terrible, terrible home-brewed science fiction game at a con. That session felt like a painful eternity…
Day Seventeen: Favourite Fantasy RPG?
RUNEQUEST. The landscape, the people, the mythology, the sense of scale etc.
It just resonates on the correct frequency for me.
Day Eighteen: Favourite SF RPG?
This raises an interesting question (for me anyway) about what exactly makes a ‘favourite’. I mean, I couldn’t tell you the first thing about the rules or the background for Space Opera – beyond I vaguely recall one of the scenarios had a Sky Marshall character who was not unlike a heavy breathing villain from an at-the-time-rather-popular sci-fi movie franchise…
As I recall it, the campaign I was involved in was heavily influenced by DUNE. There was a lot of noble houses and politicking involved. But also a lot of dropping ordnance from high orbit on unsuspecting enemy forces.
What made the game great, however, was the GM and the group and the fun we had playing it for long summer days about twenty-five years ago. I guess it could have been any game? Or maybe something that wasn’t Space Opera wouldn’t have sparked the same interactions and would have lacked the same entertainment value that we found there?