Things went off the rails for a while as I injured my back slightly and sitting at a computer (or indeed doing anything much at all) became something of a jaggedy pain for several weeks. Not fun.
Managed to get some stuff done amidst the ensuing doldrums.
There was no Achtung Cthulhu since the last episode I mentioned. There should be plenty more to come though, as the scenario we have embarked on is rather long and we have barely scratched the Italianate marble surface.
The game that was called Mortal is now called Decadence and there’s even character sheets. The rules continue to coalesce around the essential everything-off-one-die-roll and pride-is-key central concepts. I ran a session of the game set in a different (earlier) time period to the ‘Russia 1917’ first outing, and it featured a lot more combat, which enabled much discussion and resolution about how the nitty-gritty of vampires fighting mere humans should work.
The return to OSR gaming finally happened, with a week of character creation and background detail, and then it was off to Dolmenwood to see the sights and try and avoid getting instantly killed by something horrible.